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dc.contributor.authorLindgren, Christina
dc.date.accessioned2023-02-22T08:07:36Z
dc.date.available2023-02-22T08:07:36Z
dc.date.created2022-01-25T20:18:54Z
dc.date.issued2022
dc.identifier.citationStudies in Costume & Performance. 2022, 6 (2), 201-215.
dc.identifier.issn2052-4013
dc.identifier.urihttps://hdl.handle.net/11250/3052960
dc.description.abstractReflection and discussion on ‘how’ costume performs seems to be at the centre of inquiry of the research within the field of costume design, as presented at the Critical Costume conferences and the journal Studies in Costume and Performance. In various ways, costumes play an important role in most performances, a costume ‘does’ things, it performs and has agency. In recent years, we have experienced an increasing number of performances where costume acts as the starting element for a performance and, more often, we hear of costume designers instigating and leading creative processes in making performances. Costumegenerated performances are about to be considered an established genre. This research report aims to share some ‘tools’ that form a methodological framework – a toolbox – for generating performance with costume design as a starting point. The examples are drawn from my professional practice, informed by work undertaken in workshops held in the frame of the artistic research project ‘Costume Agency’ (2018–21), which I have been leading in collaboration with dramaturg and curator Sodja Lotker. I have found useful concepts in new materialism, as a critical framework that has opened up a new understanding of how humans and nonhuman actors interact and have adapted them for my use as a costume designer, director and researcher. The tools I focus on here are the following three: notions of ‘agency’ in the context of costume design; the concept of ‘situated knowledges’; and ‘visual dramaturgy' from the performing arts theory. These tools have proven to be useful in the processes of generating performance from the costume in my own practice and are offered in this research report to the wider community of costume researchers for further debate and development.
dc.description.abstractUnfolding a vision embedded in a garment: Three tools from a toolbox for generating performance from costume design
dc.language.isoeng
dc.titleUnfolding a vision embedded in a garment: Three tools from a toolbox for generating performance from costume design
dc.title.alternativeUnfolding a vision embedded in a garment: Three tools from a toolbox for generating performance from costume design
dc.typePeer reviewed
dc.typeJournal article
dc.description.versionpublishedVersion
dc.source.pagenumber201-215
dc.source.volume6
dc.source.journalStudies in Costume & Performance
dc.source.issue2
dc.identifier.doi10.1386/scp_00047_1
dc.identifier.cristin1989912
dc.relation.projectDirektoratet for internasjonalisering og kvalitetsutvikling i høgare utdanning: Prosjektnummer: PKU 30. Costume Agency Artistic Resarch Project (2018 – 2022).
cristin.ispublishedtrue
cristin.fulltextoriginal
cristin.qualitycode1


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